by lollypix | May 1, 2026 | Blog
My first render in Blender was bad. And I mean really bad. Not “needs a few tweaks” bad, but “why does this look nothing like what I imagined” bad. The frustrating part is that I had a photography background. I understood light. I knew how to...
by lollypix | May 1, 2026 | Blog
If you have a photography background, you already know this framework. You just might not have realised you could bring it with you into Blender. Three point lighting is one of the oldest and most reliable lighting setups in photography and cinematography, and it...
by lollypix | May 1, 2026 | Blog
When I started out in 3D, I was working on an iMac. Not a custom PC build, not a specialist creative workstation. An iMac…with 4GB of RAM, well below the recommended spec. And it worked just fine! That is the thing nobody tells you when you are just starting out...
by lollypix | Apr 30, 2026 | Blog
I remember the exact moment I realised Blender’s default undo setting was not on my side. I was mid-model, something was not looking right, and I went to undo my way back to an earlier stage. I could not get there. The undo history just stopped, and I had to...
by lollypix | Apr 19, 2026 | Blog
Have you ever scrolled past a beauty brand’s social media and thought ‘How did they make that??’ Chances are a 3D product animator was behind it. That’s what I do! And if you have ever wondered what a 3D product animator actually does, you are...