by lollypix | Jun 8, 2026 | Blog
There is a small detail in 3D animation that most beginners do not think about until someone points it out, and once they see it they cannot unsee it. That detail is camera movement. Not the model, not the lighting, not the render settings. Camera movement. The kind...
by lollypix | Jun 8, 2026 | Blog
If you are struggling to get realistic glass in Blender, I want you to know that it is not just you. Glass is genuinely one of the trickier materials to get right, and when it is not working it is incredibly frustrating because it is not always obvious why. I...
by lollypix | Jun 8, 2026 | Blog
Product reveals are one of the most effective creative formats in social media content right now. The moment of reveal, something opening, breaking, or transforming to expose the product inside, creates anticipation and stops the scroll in a way that a static render...
by lollypix | Jun 8, 2026 | Blog
There is a whole category of 3D effects that look like they require specialist software or complex simulations but are actually hiding in plain sight inside Blender. Animated displacement textures are one of them. Understanding how they work changes the way you think...
by lollypix | May 1, 2026 | Blog
My first render in Blender was bad. And I mean really bad. Not “needs a few tweaks” bad, but “why does this look nothing like what I imagined” bad. The frustrating part is that I had a photography background. I understood light. I knew how to...
by lollypix | May 1, 2026 | Blog
If you have a photography background, you already know this framework. You just might not have realised you could bring it with you into Blender. Three point lighting is one of the oldest and most reliable lighting setups in photography and cinematography, and it...